iTRA BLOG

Check out our latest products and what we are working on.

August 16, 2019

Introduction of iTRA’s App, “Tager”

iTRA are in the development stage of a new App named “Tager” which allows the user to electronically tag items (hence the name). Currently, development is targeting a process to support and enhance the electronic PTW system and also as a potential replacement of QR codes.

June 25, 2019

Porting to the Oculus Quest – Part 2

Just to give you some context to how amazing this is, this model is a to scale 3D model of my house. The reason I am so blown away by the demo is that I am actually walking around my house when I recorded this video. The Oculus Quest tracking did not drift even the slightest bit.

June 19, 2019

iTRA Spatial Mapping Tags

Place persistent AR markers in the real environment and share them across devices for collaboration. No ugly QR or AR stickers needed. The app recognises your environment and loads previously created tags from cloud.

June 4, 2019

Porting to the Oculus Quest – Part 1

The plan is to port all of our existing applications to the Quest, without giving up too much of the quality and complexity in our scenes. Given that we are essentially porting to a mobile processor, this is going to be a big challenge.

April 2, 2019

iTRA Virtual Reality Project – Use of Fire Extinguishers

Building upon the success of the VR Prestart Light Vehicle Check which rolled out late last year, we have been working with one of our clients to enhance their Fire Extinguisher training by creating 3 Virtual Reality scenarios for their employees to experience.

Latest News

Keep up to date with the latest news in the tech industry.

October 22, 2019

Oculus Horizon

It’s already a fun experience hanging out with friends and watching the latest movies on your VR headset. It’s also a great way to learn new skills and explore the world virtually. Human curiosity is fueling the VR revolution and this is at the heart of the Horizon project.

October 17, 2019

Oculus Quest, Powered by a PC?

A new feature that is creating excitement for anyone who uses this technology is the Oculus Link. This is a new way to access Rift content on Quest headsets. Beginning in November, those who own a Quest and a PC will be able to access any Rift library with the Oculus Link software.

October 3, 2019

Throw Away Your Controllers, Oculus Quest is Getting Hand and Finger Tracking!

The Oculus Quest has something new in store, its hand tracking and its set to change how we use VR. Many users of VR in the past have had difficulties with control and natural feeling of movements. This is about to change with the Oculus Quest. Coming in November is their new hand tracking technology. This is going to allow the user to be more immersed in VR and connect on a much deeper level, which no doubt will improve the VR experience.

September 24, 2019

Adobe discontinuing Flash Player – clock is ticking for companies to update their online training

Flash is close to the end and has essentially already become obsolete on the internet after Adobe committed to support its embattled software only to the end of 2020. Most browsers now block the Flash Player automatically or force you to give permission to run it causing headaches for IT support teams around the world. But in 2020, it’s all over for Flash and for any online training more than a few years old.

September 19, 2019

Extended Reality – An Industry Perspective

We were delighted to present the “Industry Perspective” at the inaugural XR.Edu Summit held at Hale School this week. iTRA’s Director, Mark Broome, showcased our experience and innovations to the room of educators giving them a perspective on the business cases for Extended Reality in the real world. We spoke with a number of people afterwards who recognised the value of giving students exposure to #VR #AR #XR and giving them projects with tangible applications.

Walmart is Embracing Virtual Reality Technology

Walmart is joining forces with STRIVR to create a state of the art training platform using the best of Virtual Reality technology.

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